The Jedi mind control is working… on Fate designers

Recently, two different Fate designers have been starting up Star Wars campaigns and discussing how they modify the rules to match.

Rob Donoghue’s take: Shadow of the Sith blank character sheets, completed characters, and rules.

Meanwhile, Mike Olson has been working on a Faith Corps of Rebels for this weekend’s con. Overview, Maintaining Tone, Long Lasting Conditions, and Ships.

Each looks like a fun interpretation, though I don’t know Faith Corps (I haven’t seen the book yet), so I’d probably go for Rob’s take for now. Interestingly, both use a series of defined consequences, rather than Fate Core stress & consequences. I wonder if there’s a reason they both moved toward that design space…

Quagg Ktk’tok: Star Wars Edge of the Empire

Years ago, young V’shtok was known among his people as a healer. He was proud to earn a name so young; he underestimated how much of his rise was due to family influence. V’shtok was hunting in the mists when he came across a wounded elder, Ak’okkta. Pride and impulse encouraged him to treat the elder, alone, without supplies–a critical mistake. Ak’okkta never recovered use of his arm.

V’shtok fled his homeworld, abandoned his name in humiliation, and studied starships. His skill with machines is often mentioned, but claiming the name he deserves for his skill might expose his past. He burns to be named once again; merely “Gand” is bitter, choking him on memory.

Worse, last month he crossed paths with Forr Zybysh, a cousin, who invoked his old name with clicking contempt. Zybysh used the name in every sentence… and promised to “introduce” V’shtok to the community, destroying his newly built life with childhood’s shadow.

Quagg Ktk’tok agreed to do “a little favor” for Zybysh–if Zybysh would travel on without destroying “Gand’s” hard won reputation. The gleam in Zybysh’s compound eyes promises that more favors will follow…