Our Diaspora cluster in wiki form!
The last thing that I want to mention is the five questions that are the main part of character creation. These questions get to the root of the character. What does the character want, what do they appear to be, what are they really, what brought you into the world, and what just happened to you. These questions a designed to give you a lot of freedom to design your character and a lot of hooks for the game master to tie the character to the setting and to drive the story.
Recently, two different Fate designers have been starting up Star Wars campaigns and discussing how they modify the rules to match.
Each looks like a fun interpretation, though I don’t know Faith Corps (I haven’t seen the book yet), so I’d probably go for Rob’s take for now. Interestingly, both use a series of defined consequences, rather than Fate Core stress & consequences. I wonder if there’s a reason they both moved toward that design space…
I’m With Her… I Guess is basically where I am. It’s not super exciting, but it makes sense to me.
One good bit:
But I don’t understand liberals who hate Hillary Clinton. She is authentic; she is naturally bad at running for office and that painfully shows through at almost all points. But maybe you would be bad at campaigning too if you had been subjected to over two decades of vicious and often contradictory political attacks.
We’ve forced Hillary Clinton to change her hair, her clothes, and her accent. We’ve criticized her for taking too prominent a role during the Bill Clinton administration, then questioned whether being First “Lady” qualified her to run for office. She’s been the most investigated politician since Richard Nixon, yet has never been found to have committed a crime. People have said she has all of the “Clinton baggage” but none of the “Clinton charisma,” which is odd because the “baggage” is her husband cheating on her and the “charisma” is what allows her philandering husband who perjured himself to be loved, while she’s gets called “untrustworthy.”
A book that overtly acknowledges and plays with the tropes of “kid plays video games, recruited to pilot a space ship and save the world”. I liked it, but didn’t love it–much like Ready Player One, really.
I suspect that Jennifer will appreciate it more; I’ll be sure to pitch it to her.
Jules Ingame a roleplaying blog, nicely written.