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Leviathan by Scott Westerfeld

This is a great book; the two main characters are very sympathetic, with many similarities and differences. Having each character get two chapters then switching to the other keeps things moving. The chapters are short and filled with interesting illustrations, lots of action… it’s good fun.

The two heroes are teens, and the book proves very teen friendly throughout. Young romance doesn’t enter the picture until near the very end, and is only alluded to. I suspect romance may blossom in the sequel, but for now it’s pure adventure.

Deryn Sharp is an adventurous, highly skilled girl, who conceals her gender to get into the royal air service. There is a lot of complexity to the character; she is tomboyish, fascinated by flight, and quite competitive. She comes from a relatively well off family, but it’s clear that the family fortunes are in decline.

Aleksander is the grandson of the Austria-Hungarian Emperor. His story begins in tragedy, and is filled with interesting twists. While he comes across as a bit coddled in the beginning, and his upbringing proves influential throughout the book, he is more than his title.

The other characters are well developed too. The crew of the Leviathan is sketched pretty well, with occasional deeper glimpses, and the compact crew of Aleksander’s walker are all detailed (though the Count and fencing teacher are much more on stage). Dr. Nora Barlow is the most impressive and insightful character in the book.

The technology is very cool; both sides are impressively advanced, but still have foibles. It’s a fast, fun read– one that I strongly recommend to book lovers of any age.

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Books

Total Oblivion: More or Less by Alan Deniro

A funky book that holds together only somewhat… but by design. A good choice for a main character keeps the attention where it belongs– on the main character, Macy, not on the mechanics of the world falling apart.

The world is somehow falling apart– ancient empires roam modern America, somehow, and technology fails over large swaths. It’s an interesting backdrop– a way of crossing modern and historical cultures without resorting to fantasy derivations to twist them into dwarfs and elves.

The focus on Macy and her family keeps a lot of geeky details on the periphery. We see one zone where guns don’t work, but don’t concentrate on how that works out and what other ramifications it has. Similarly, the refugee status their family endures throughout the book keeps you from looking too carefully at the underpinings of trade and empire. Short asides between each Macy chapter give you more detail about other characters (like her mom and dad), and about the “powers” of this fallen world.

In many ways, the setting is a lot like a Rifts universe– and is the closest I’ve seen to a setting that I’d want to play something like Rifts in. Though the lack of super-science and ley-lines means you’d have to rework just about everything for it to work…