Ranking your favorite campaigns

Strangely, I seem to be contrary to the trend on this Treasure Tables post– my favorite games are more recent, while older games are fading softly…

Strangely, I seem to be contrary to the trend on this Treasure Tables post, where the favorite campaigns are the eldest. I suspect that’s because many of them had obvious flaws… like the high school “split but we’ll ignore it and play together” group.

1. Mage: The Ascension (GM, mid/late 20s) To Sway the Stones
2. Mage: The Ascension [player, mid 20s]. Chris’s Beyond the Portal
> D&D3.5: The current Dragon’s Talons game [player, early 30s]
3. AD&D [player, mid/late 20s] Skellwoods Campaign
4. AD&D [player, college] World-spanning, w/ Sython
5. Mage 1st [GM, college]: Ender Peskins and friends
6. D&D 3.0 [player, late 20s]. Strife and Pride.
7. Vampire 2nd [player, mid 20s]. Will’s Fresno Chronicles
8. Shadowrun [player, 30]: Graal
9. AD&D [GM, High School]: My first long, successful game
10. Battletech (player, High School). “Kizmaz” and the Ogre

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Next Game: Friday May 5th

Jennifer and I are off to Salt Lake City, so I can meet her mom. If you know any prayers… More seriously, we’ll miss this week, but I’m looking forward to resuming the first Friday in May.

I’ll eventually add to the log on the wiki, but if you’d like to get there first, please do. If there’s anything else, let us know.

Way off topic: we now have a tiny kitten. Max was a little reluctant at first [there was much hissing], but they’ve calmed greatly. Though the little kitten seems fascinated by Max’s twitching tail– which can’t bode well. Anyway, I’m looking forward to gaming again soon.

Recent RPG interests

Interesting Sci-fi premise— assume the world of 2105 will be better than 2005 by as much as 2005 is better than 1905. Plus some interesting choices on what to extrapolate really sketches an interesting future.
Thiry six plot ideas for any genre.
Please Help Save Palladium from Going Under An open letter from Kevin Siembieda, President & Owner. Palladium’s in trouble… and may not make it through the year. (They’re the ones who make RIFTs and several other systems.) I found out about this from this Treasure Tables post.
AG&G a stituation creation and resolution system– perfect for 2 hour slots (or so).
While it isn’t really roleplaying, it seems appropriate for roleplayers. Playing with Thermite (video),

New, bonus goodies:
Indie gaming basics Rmaps, kickers, bangs, no-myth, conflict resolution, all in one post.
Archived Dungeoncraft articles. (From an old Dragon Magazine series.)
The Law of Conservation of NPCs
A dozen pieces of gaming advice
Core Elements: Toolbox edition (pdf) An incredibly small D&D core boiled down below the class level. Kind of a zen, “how thin can you squeeze D&D” exercise.
Nutkin land Friendly forums for many a system.

A big dose of politics

Fleeing GWB. An excerpt:

Now you are fleeing him, but it’s only because he’s got the earmarks of a loser. Your problem is that you don’t know why he’s losing. You think he’s made mistakes. But no. He’s losing because the ideas that you taught him and demonstrated for him are bad ideas, self-destructive ideas, and even suicidal ideas. And they are immoral ideas. You should be ashamed of yourselves because not only have your ideas not worked to make the world a better place, they were inhumane and cruel to begin with, and they have served to cultivate and excuse the inhumane and cruel character traits of those who profess them.

Need another reason to flee? How about Nuking Iran?. (A chilling look at the consequences… the world might let us get away with it.) Here’s some perspective on desiring a diplomatic solution. Familiar?

On the positive side… the 2005 Koufax Award winners. The 2005 Koufax award winner for picture series: Katrina Aftermath: And Then I Saw These is wonderful. (The photographer comments on the choice to use black & white pictures in a comment on the thread.)

An interesting question: is he a liberal? A moderate?

This post, over at Shakespear’s Sister reminds me that even though I’ve been presuming against some lies– some debunkings are new. Talk about lie fatigue.

Next Game: Friday 4/14

UPDATE: We’re looking forward to a game this Friday, April 14th. If you’re going to have any problems making it, please let everyone know. Last weekend was destined not to be.

Meanwhile, over on the wiki, I’ve put up a rough log of the first session. If there’s something cool you did, something you want to remember, add it to the log. There are a lot of points where it can stand some expanding– say, the whole investigate/repair the TIE fighter sequence. It’s in outline format so it’s easy to insert more details– if you want to comment on something, just add one more * to the front of the line and include snippets of remembered dialogue, data [we got his comm. number, 500 credits, etc.]

Also, I have essentially no names. Can you provide names for the people we met Ben? The Barab I spoke with, the commander (and maybe the chief mechanic, so we’ll know he’s out for Cameron with a bloody, spanner happy insistence?) At the top, if you could list the six planets we’re investigating, that’d be handy too. I don’t think we’ll need names for the transitory characters [the other pilots, etc.]